Creating Multimedia

Here are two designs I have made for my classroom. The first will be a poster I place on our front entrance, as well as on my professional website, as a reminder. The second will be the brochure I send home with my learners on the first day of school or hopefully in their “Welcome to Kindergarten” Kits.

Meet the Teacher Poster
Welcome to kindergarten

As a Kindergarten teacher, it is vital to show the intended learning in multiple ways. From my experience, most young learners cannot read written text and have both limited attention spans and long term memory. They are incredibly hands on and must be moving at most times. Therefore, images, video, interactions, play, tactile applications and oral storytelling is key to their engagement with, retention of and readiness for learning.

This is where the multimedia, signalling, spacial and temporal contiguity , coherence and self-explanation principles truly strengthen the learners understanding. When we add images to words, when we add cues to highlight important information, when we present words and pictures close together in time and space, when we exclude extraneous material, and when we encourage learners to create and generate self explanations, we provide our diverse learners access to a multitude of modes in which they can process and generate the intended information (McCue, 2021). Thus, the learner can digest, manipulate and recreate the information in a way that best suits them. An example of this would be to use Canva posters to connect to the Kindergarten curriculum. One of the curricular competencies speaks to knowing who you are and where you come from. To telling your own stories of your family and life. Therefore, learners could create an “About Me” poster which can express who they are through images and text, much as Omar did in his Blog. This would deepen the connection to to the creator’s self as well as gives others the chance to learn about them from their poster.

Not only are posters and brochures an effective way to provide information for learners and to have them connect to and demonstrate their understanding, so is the use of AR (augmented reality). Imagine how wonder and curiosity would be ignited if you got to hold the sun in the palm of your hands. If you got to look at it from all angles and truly feel as if it were right there. How engaged would you be if you knew you could experience something you may never have been able to do without AR? Imagine the excitement and readiness to learn you would have if you knew you would be surrounded by the gorillas you were learning about? AR in classrooms offers experiences that learners may never be able to encounter in their “real lives” and it provides tangible experience and connection to what they are learning. When added to the pre-existing styles of learning, it would only serve to enhance the motivation, retention and understanding of concepts. It would facilitate learners being at the centre of their learning and promote a larger sense of wonder.

All that said, I can recognize the budget and accessibility truths of the school system, as well as the importance to remain connected to our true realities. AR is expensive, will need certain maintenance and is continually changing. Therefore, when taking AR into considerations in elementary schools, it becomes difficult to weigh AR against a music curriculum. (The below article speaks to how the budget is needing to shift and they may have to remove the music curriculum to account for Indigenous Education. There are always very difficult decisions being made on where the budget is best allocated).

https://www.cbc.ca/news/canada/british-columbia/victoria-school-district-budget-proposal-1.6032086

Budget aside, accessibility also poses a problem. I currently work at a rural school with limited access to internet. Therefore, running these programs is not always possible. Or it might be, but only if you are right beside the third window from the front of the classroom. Furthermore, there is always the fear of losing ourselves in AR and no longer being connected to the “real” which lives, breathes and grows beside us. If we go too far to AR, will our learners only want and appreciate that facet? Will we no longer travel and experience things in life because we can simply “experience it” from the palm of our hands? Will our children be sitting right next to their counterparts and not even engage in meaningful conversation/ play/ connection?

IAN HOOTON/SCIENCE PHOTO LIBRARY/ getty images

There is a fear that “reality” may be lost. However, I believe that no AR can truly mimic the authenticity of physically being somewhere, smelling or touching something. Therefore, as long as AR is balanced with “reality,” using AR in classrooms and in education, will help learners thrive. Balanced AR use will provide new experiences and opportunities which leaners may otherwise never been able to have, excite and enhance engagement and retention, and have our learners using technologies and acquiring skills which they will use in their futures.

Citation:

Dickson, Courtney (2021). CBC News. “Fallout from Victoria school district’s budget proposal raises concerns about reconciliation.” Retrieved from: https://www.cbc.ca/news/canada/british-columbia/victoria-school-district-budget-proposal-1.6032086

McCue, R. (2021, February 20). Introduction to Infographics with Canva & Related Multimedia Learning Principles [MP4]. https://www.youtube.com/watch?v=K1k3deWbw2c

Augmented Reality. (n.d.). Wikipedia. Retrieved May 26, 2021, from https://en.wikipedia.org/wiki/Augmented_reality

How we Learn

In education, our goal is to try and offer as much information to our learners as possible and to help them retain that information in order to use it in their futures. However, as mentioned by Richards Meyer in The Cambridge Handbook of Multimedia Learner, “if [we] overload the working memory before there is time for encoding and long term storage in mental models, things will be forgotten.” (Mayer, 2021). Therefore, it is imperative that we begin to analyze how people think and learn so that we can design presentations that will give our learners the greatest chance to acquire the intended information. If we begin using aids such as images and videos and The Principles of Multimedia Learning, we will enhance our chances to facilitate the long term storage of information. 

By addressing the Dual Coding Theory while designing powerpoint presentations, or any presentation for that matter, we can “manage intrinsic load, optimize germane load, and minimize extraneous load to ensure maximum storage in long-term memory” (Mayer, 2021). That means that we can bring focus to essential material by scaffolding the information and by deleting all the needless distractions. We can use only simple visuals, graphics, text and narration that support learning goals. We can ensure there are images to support words or text in hopes to connect to our learners and give the information meaning, at the same time as being aware of needless images or text which could distract them from the intended outcomes. Finally, we can highlight and guide their focus by using arrows, highlighting and fading functions within programs.

I have taken part in plenty of “death by PowerPoint presentations” (Philliips, 2014) and have become completely overwhelmed by  the amount of information that is put on one page. I have seen how bullet points are followed by sentences and how twirly texts and images that have no tie to the actual information are being used in hopes to gain or keep my attention. These additions, in fact, had me guessing at what I was supposed to know and made my brain hurt, which either led me to guessing where to look, or shutting down my efforts completely. I also noticed how I would slump into my chair and become completely uninterested and unmotivated to learn. These sessions were missing engagement with the materials and with other people. A brainstorming activity, partner chat, personal story or video to deliver another avenue would have greatly increased my attention, retention and motivation to learn about the subject matter, since I would be participating in it. I would have felt part of my learning which would be much more effective at grabbing and holding my attention than a twirly text. Using brainstorming, partner chat or multimodal avenues would have allowed me to share my thinking, learn new understandings/misconceptions by attaching the new information to my prior knowledge and it would have allowed for me to connect to and with the material in more modalities than that of speaker and text. For these reasons and more, I will be taking The Dual Coding Theory and its principles into consideration every time that I design a learning object for my learners.


Prezi: Bears

Here is an explanation of how my Prezi about bears will be used. You must click the link below the image.

https://prezi.com/v/qhq8qlh88_du/

Here is the Prezi that you can explore at your own convenience.

https://prezi.com/view/mp2Qj7IjtZ7WOAW8pMoJ/

Here is the inquiry booklet that we use along with this presentation.


Citation

Mayer, R. E. (2009). Multimedia learning (2nd ed.). Cambridge, England: Cambridge University Press.

Ashley Kaster. (2019). Dual Coding Principle. Youtube. https://www.youtube.com/watch?v=wixEGpznyG8

Phillips, David JP. (2014). How to avoid death by PowerPoint [Mp4]. TED Talks. https://www.youtube.com/watch?v=Iwpi1Lm6dFo

Meme by Shyamanta Baruah. (2021). 5 PowerPoint Alternatives to Avoid Death By PowerPoint. https://shyamanta.me/5-powerpoint-alternatives-to-avoid-death-by-powerpoint/